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Red Jester
Medium undead , CN
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Armor Class: 14
Hit Points: 67 (15d8)
Speed: 30 ft.
Initiative: 9
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STR: 15 (2) DEX: 18 (4) CON: -1 (-9000)
INT: 15 (2) WIS: 14 (2) CHA: 16 (3)
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Saves: STR: 2 DEX: 8 CON: 0
    INT: 6 WIS: 6 CHA: 7
Skills: 4 + ability mod for (Balance, Intimidate, Perform (act), Perform (comedy), Perform (oratory), Perception, Sense Motive, Sleight of Hand, Stealth)
Languages: Common plus any 2
CR: 10(3600 xp)
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Space: 5 / Reach: 5
Melee attacks:
+6 light mace of merriment +6 (1d6+4 plus merriment) OR 2 slams +6 (1d4+2)
Ranged attacks:
jester's deck +8 (see below)
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Feats: Ability Focus (fear cackle), Catch Off Guard, Dodge, Improved Initiative, Mobility, Spring Attack, Throw Anything, Weapon Finesse
Environment: any
Organization: solitary
Treasure: standard
Gear: jester's deck; Other Gear +2 light mace of merriment
Source: Tome of Horrors Complete

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